Tuesday, April 27, 2010

Notes on Presentations

Andrew & Bryan
When video game worlds collide
Sid meier and shigero miyamoto
Sid-north America, father of computer gaming; cutting edge of technology; civilization IV- colonization; his games don’t focus on a superhero, or main character; he’s big on American history and historical games; created a simulated game called Pirates; simulated game Railroads!, which is a less imaginative game
shigero-japan, pioneer of video game development; Nintendo; the legend of Zelda, 1986, came out in with the home console. Could save your work and turn off the game, which differed from arcade games; Super Mario 64, 1996, very inventive, I ntroduced a refined way to play 3D games, included a third-person point of view, required an analog controller so you could view 360-degree view of the world; created DonkeyKong which created a platform for this type of games; Super Smash Bros., 1999, introduced a new sound system,

Katie, Amy, and Susan
Landscapes of the Mind
Florian Maier-Aichen, Oliver Wasow and George Grie
Florian- Germany, studied in Cologne, Germany and Los Angeles, CA; uses the computer to enhance his photography, the computer is a tool; often uses other photographs as inspiration to make his own photographs; works with different kinds of printing; his work is often described as painterly; influenced by cinema; lots of drama in his work; color is used selectively in unexpected ways; his works are often very large (90x72)
George-USSR; surrealist; “computers don’t make are, people do;” started out as a painter; uses Photoshop and 3D max to create his art pieces; his work shows dreamlike worlds and fantasies, and can occasionally be described as unsettling; uses things from everyday life as inspiration; creates small artwork (11x15)
Oliver- America; creates his photographs by altering and distorting fragments of other photographs; many of his photographs often show apocalyptic scenes; uses bright, intense colors to further enhance his imagination; creates small artwork (9x14); considered a master of Adobe Photoshop


Joey and Ceire
Reality, Virtuality and Digital Synergy
Rafael Lozano-Hemmer and Masaki Fujihata
Rafael- Mexico; interactive installations in public spaces; used a website to control different lights located throughout Mexico City, the audience could turn them on and move them around; bases his work on interactions between people and computers; anyone is free to manipulate his artwork;
Masaki- Japan; creates 3D digital images; pseudo realities; also focuses on human interactions; “reality does not conflict with virtuality;” created a shadow from a non-existent person based on another person’s shadow

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